AI Insights · Timothy · July 2022
Top 5 Trivia Games in Ghana: Q2 2022 Performance Overview
Discover how the top 5 trivia games performed in Ghana during Q2 2022, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the performance of the top 5 trivia games in Ghana showcased varying trends in downloads, revenue, and active user engagement. Here’s a detailed look into each app's performance, based on data from Sensor Tower.
Elevate - Brain Training Games from Elevate, Inc. experienced consistent weekly downloads, peaking at 263 in the final week of June. Weekly revenue fluctuated, with a high of approximately $219 in the first week of April and a low of around $43 in mid-June. Active users remained fairly stable, starting at 1360 and closing at 1267 by the end of Q2.
Trivia Star: Trivia Games Quiz from Super Lucky Games LLC saw significant activity. Weekly downloads had a notable peak of 1622 in mid-June, while weekly revenue steadily increased, reaching around $29 by the end of June. Active users experienced a spike, starting from 3131 and reaching 5437 in the third week of June.
Kahoot! Play & Create Quizzes from Kahoot ASA showed a decline in weekly downloads from 749 at the end of March to 276 by the end of June. Revenue remained minimal throughout the quarter, with a brief increase to $47 in mid-June. Active users also reduced from 1646 to 817 over the same period.
Millionaire Trivia: TV Game by Uken Inc. had consistent weekly downloads, peaking at 462 in early May. Weekly revenue saw minor fluctuations, reaching up to $14 at the end of June. Active users started at 1114 and ended at 1091, showing a slight decline.
Lastly, Peak - Brain Training from Synaptic Labs recorded low weekly downloads, with a peak of 44 in late May. Revenue remained steady around $3-$7 per week. Active users showed variability, peaking at 246 in late May and closing at 141 by the end of June.
For more detailed insights and data, visit Sensor Tower.